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Easier Scene Navigation in Unity

  • Writer: Joshua Stubblefield
    Joshua Stubblefield
  • Jan 13
  • 1 min read

This is a quick PSA for Unity devs about a super useful camera trick in the Scene View. You can Middle-Mouse-Click to focus the camera on a point in the scene. This is different than hitting the F key to focus on the selected object. While the F key will fit the Scene View to the selected object’s bounds, Middle-Mouse-Click (not drag) will move the Scene View so the point you clicked on is at the center. It won’t zoom in or out though since you aren’t focusing on an object with a size, but rather a point with no size. One good example is if you’re examining a tree. Trees are really tall. If you want to focus on the trunk specifically you’d normally select the tree then hit F which would focus you around the middle of the tree. Then you’d Middle-Mouse-Drag the camera down a bit, orbit the camera around to see how far off you are, then drag some more to line up. Now you can just Middle-Mouse-Click on the trunk directly and zoom in. Way better! Have fun :)


PS: Check out my asset Traversal Pro (soon to be) on the Unity asset store. It’s a physics based character controller that let’s you navigate around a scene in your game. Traversal Pro makes it super easy to get a character controller working. Just import it in the package manager, right click in the Hierarchy, and select Traversal Pro > First Person Player. Done. Keyboard, Mouse, and Gamepad work immediately.



 
 
 

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