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About Me

Hey, my name is Josh Stubblefield. I'm a game developer who uses the Unity game engine and codes in C#. I do a few different things for work. I do periodic contract work, I make tools that I publish on the Unity Asset Store, and I tutor in Unity Game Development. Send me a message below about any of that or just to say hi!

Traversal Pro

Traversal Pro is a physics based character controller. The character is represented as an upright capsule collider with a dynamic rigidbody. It applies forces to the rigidbody to move the character. It does not snap or teleport the character to the ground each frame. This allows other systems in the game to freely add forces to the character. You just add whatever forces you want and they all get summed up and applied to the character.

Coming soon to the Unity Asset Store

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Tutoring

Among other things, I'm a Unity game development tutor. I specialize in teaching the Unity editor interface and coding in C# for Unity projects. I know what concepts need to be learned and in what order so you don't have to sort out the learning path for yourself. My method is to use a combination of one-on-one teaching, directing you to online resources, and assigning challenges when you want them.

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Get in Touch

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